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v2.12.1
CURRENT
- Added an always-available button back to the game.
- Fixed vertical scrolling so the full release history can be read on desktop and mobile.
- The version number on the title screen is now a real link to this changelog.
- The link stays out of the way during play and on the results screen.
- Added the global top-50 leaderboard, ranked by maximum height with loot breaking a tie.
- Qualifying runs can submit a remembered player name, and every public column can be sorted.
- Added optional, calibrated phone-tilt steering while preserving keyboard and finger-slide controls.
- Cleaned Sherry's jumpsuit into one fitted bodice while keeping her articulated arms separate.
- Doubled the trampoline's shrink rate.
- Added a loss-screen button that returns to the full character picker.
- Added the run-statistics card with travel, goodies, hazard contacts, and successful smashes.
- Gave every splat a two-second unobstructed beat before results and replay appear.
- Replaced three touch zones with one natural tap-to-jump, slide-to-steer gesture.
- Replaced synthetic impacts with recorded boings, bonks, smashes, and splats.
- Made distant hazard arrows start small and grow as the danger closes in.
- Improved character-picker spacing, screen-reader directions, and hazard-warning instructions.
- Rebuilt the lower world as a grimy paper-collage industrial city and mountain range.
- Added live distance labels to hazard warnings and clearer overlap ordering.
- Made every character's head 1.5 times larger without changing collisions or rig movement.
- Renamed the unicorn-costumed cat from Cornelius to Comet while preserving saved choices.
- Added mouse grab-to-scroll behavior to the character strip without breaking quick selection.
- Scaled hazard-warning lookahead with closing speed so very fast threats appear sooner.
- Expanded the selectable roster from three characters to eight.
- Reworked the height card so best and current height remain clearly separated.
- Redesigned Gary, Darlene, and Rocco as adult paper-puppet caricatures.
- Added Escape as a pause key and made held pause keys safe from rapid toggling.
- Added top and bottom warning arrows for approaching off-screen hazards.
- Made the visible trampoline and its real catch width shrink together after every bounce.
- Introduced the generated layered-paper world, character rigs, and gameplay-object art system.